photo 2_zpsd24512a7.jpg The Massachusetts State Science & Engineering Fair (MSSEF) is committed to developing future thought leaders through experiences in science and engineering practices using well-proven programs and novel approaches that empower students and educators to learn in and beyond the classroom. We see a future where every student is empowered through learning in science and engineering practices.

Getting Kids Out of the Box

 

A webinar by teacher Jill Hammonds provides strategies for "deliberate acts of teaching" that help challenge students to develop the ability to think things through.
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The Density Dunk: Using Inquiry & Problem-Based Learning to Teach the Density Concept

Many students do not develop a strong conceptual sense of density, despite being able to perform density calculations.  Active and cooperative learning can help bring the concept to life.
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Inquiry Learning: Powerful Practice

A chemistry and biology teacher gives a snapshot of what her inquiry-based classrooms look like as a new school year gets rolling.
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Toshiba's STEMpowerment Project Takes to the Road


Toshiba's DREAM, CREATE, GO! Roadshow launched this week in Irvine, California -- the first of three stops in the effort to inspire teachers, parents, and students in STEM.
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New Initiative Sets Sights on Improving Science Education


The Biotechnology Institute's Scientists in the Classroom initiative will engage biotech companies to advance life science education both at the national level and in their communities.
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Gender Gap in Tech Industry Limits Competitiveness

According to a Cisco Systems Inc. exec, the lack of women entering technology fields is poised to hamper U.S. companies’ global competitiveness.
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Leading Scientists Urge People to ‘Ask for Evidence’

Bombarded with scientific "information," consumers must demand that advertisers, companies, government bodies and other organizations present the evidence behind the claims they make, a British group says.
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Challenge: Create an Ocean-Friendly Fishing Video Game

 

In this science project, you will design and create a fishing video game that teaches the player about which fish are plentiful enough to catch and which fish are not because their population is declining. Give it a whirl!
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Grant Program Recognize Teaching Innovation in Inquiry-Based Learning

Vernier Software Technology and the National Science Teachers Association will award up to seven prizes to innovative K-12 teachers engaged in hands-on, inquiry-based learning.
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Back to School With Confucius

Does American education increasingly convey knowledge without thought?  What would Confucius say?
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